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Get Model Textures Example (C#)

This example shows how to get the texture applied to components that are displayed in lightweight mode.

// Preconditions:
// 1. Open in lightweight mode public_documents\tutorial\api\TopAssembly1.SLDASM
// 2. Open the Immediate window.
// Postconditions: Inspect the Immediate window for the textures of the
// lightweight components in the model.
// NOTE: Because the model is used elsewhere, do not save changes.
// ---------------------------------------------------------------------------

using SolidWorks.Interop.sldworks;
using SolidWorks.Interop.swconst;
using System;
using System.Diagnostics;
namespace GetModelTexture_CSharp.csproj
partial class SolidWorksMacro

ModelDoc2 swDoc;
AssemblyDoc swADoc;
object varComp;
Object[] compArray;
Texture swTexture;

public void Main()
            swDoc = (
            swADoc = (
            varComp = swADoc.GetComponents(
            compArray = (

int I = 0;
string compName = null;
for (I = 0; I < compArray.Length; I++)
Component2 swComp = default(Component2);
                swComp = (
                compName = swComp.ReferencedConfiguration;

                swTexture = swComp.GetModelTexture(compName);
if ((swTexture != null))
Debug.Print(swComp.Name2 + "(" + I + ")" + "ConfigName : " + compName + "MatProp : ");
            varComp =


public SldWorks swApp;


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