Modifying an Instance

You can modify individual pattern instances.

To modify an instance:

  1. In the FeatureManager design tree, select Lpattern and click Edit Feature fm_edit_feature.gif.
  2. Over the instance marker, left-click and select Modify Instance.

    A callout appears in the graphics area and lists the instance in array format, for example (5,1).

  3. In the callout, enter a value to override the spacing and feature dimensions and press Enter.

    The instance marker changes in the size and color to indicate that the instance is modified. The Modified Instance box in the PropertyManager also lists the instance.

    Override values for an individual instance are maintained only in the instance callout. The values in the Instance to Vary box of the PropertyManager only reflect increments to the pattern.
  4. To edit the override values, left-click the instance and select Edit Modified Instance.