The Denoiser is a post
processing technique based on machine learning that filters out the noise from unfinished
and noisy images produced with Fast and
Accurate render modes.
Although denoising costs some GPU performance, it significantly (depending on
the nature of the scene and computer hardware) improves the time to render production
quality images with SOLIDWORKS
Visualize.
To prevent a negative impact of the Denoiser on the interactivity of the application, it is not
applied until after the 10th accumulated render pass.
To use the Denoiser, you must have:
- NVIDIA GPU (Kepler architecture or newer) with CUDA 9.0 support
- At least 4GB of video RAM