Redefining the Base Point of a Block

Use the RedefineBasePoint command to set a new insertion base point for all instances of a Block.

Another way to modify a base point of a Block is using the EditBasePoint command in Component Editing mode.
For nested Blocks, you can modify only the base point of the parent Block.

To redefine the base point of a block:

  1. In the graphics area, select a Block instance.
  2. Do one of the following:
    • Right-click and click Redefine Block Base Point.
    • Type RedefineBasePoint.

    Rubberband appears between the current base point of the Block and the pointer.

  3. Specify the new base point.
All Block instances in the drawing are updated.