You can create a circular pattern of components in an assembly.
To create a circular pattern of components:
-
Click
(Assembly
toolbar) or .
-
In the PropertyManager, under Direction 1:
-
For Pattern
Axis, select one of the following:
- Circular edge or sketch line
- Linear edge or sketch line
- Cylindrical face or surface
- Revolved face or surface
The pattern revolves around this axis.
-
Optional: Click Reverse
Direction
.
-
Enter a value for Angle
. This is the angular value between
the centers of the instances.
Select
Equal spacing to set the
Angle

to 360°.
- Click in Components to Pattern
, then select the seed components.
- To skip instances, click in Instances to Skip
and select the preview of the instance in the graphics area.
The pointer changes to

when it is over a preview in the graphics area.
- To restore instances, select the instance in Instances to Skip and press Delete.
- Optional:
Under Options, select the following
option:
Option |
Description |
Synchronize movement of flexible subassembly
components |
Moves components in the patterned instances when you
move components in the seed flexible subassembly, and vice versa. This
option is useful when you pattern flexible
subassemblies.
|
- Click
.
The new components appear under
LocalCirPattern in the FeatureManager design tree.
By default, all instances use the same configuration as the seed components. To change the configuration, edit the component properties of an instance.