Mates create geometric relationships between assembly components. As you add mates, you define the allowable directions of linear or rotational motion of the components. You can move a component within its degrees of freedom, visualizing the assembly's behavior.
-
Click Mate (Assembly toolbar), or click .
- In the PropertyManager, under Mate Selections, select the entities that you want to mate together for Entities to Mate .
You can temporarily hide faces to select an
obscured face by hovering over a face and pressing
Alt.
The Mate pop-up toolbar appears with a default mate selected, and the components move into place to preview the mate.
The preceding occurs if you select Show pop-up toolbar and Show preview under Options in the PropertyManager.
-
Click to
close the PropertyManager, or click before you click to create a new mate.
If the new mate conflicts with an existing mate, the software asks if
you want to force the new mate to solve. Click:
- Yes.
The new mate is solved and a conflicting mate breaks and is
shown with a red error.
- No.
The new mate is created but not solved, and is shown with a
red error.
You can use mate callouts,
View
Mate Errors, and
MateXpert to help resolve mating problems.