Backscattering is useful for fabrics and works well with Bump map textures.
Parameters
| Base Color |
Controls the darker color of the base appearance. |
| Highlight Color |
Controls the specular highlights color. |
| Roughness |
Uses low values for appearances like satin, and high values for appearances like leather and velvet. |
| Distortion |
Controls the anisotropic light to achieve an effect similar to changing the direction of the stitching in the fabric. |
| Angle |
Controls the Distortion light direction. |