| Absorption |
Sets the color that is absorbed as light passes through the appearance. |
| Scattering |
Sets the degree of bouncing light within the appearance. More scattering makes a cloudier appearance. |
| Reflection |
Sets the color of light that bounces off the appearance's surface. |
| Diffusion Color |
Sets the scattering of light in translucent materials, such as clear plastic. |
| IOR (Index of Refraction) |
Sets the surface reflectivity and diffraction. |
| Color Density |
Determines the density of the color on the applied object. |
| Roughness |
Controls the highlight size in reflected light. The rougher the appearance, the more it diffuses the highlight (the larger and less focused the highlight becomes). |