The Extended Reality
Exporter exports content that powers rich AR, VR, and web experiences.
You can export SOLIDWORKS CAD files to .glb or .glTF file formats. The
files contain information such as geometry, appearances, textures, animations,
motion studies, configurations, display states, exploded views, lights, and
metadata.
You can:
- Import these files into platforms such as Unity or Unreal to create
experiences.
- Drag .glb files into Microsoft® Office 365® products like
PowerPoint to have interactive 3D model viewing experiences.
- Contact an approved technology provider to create a custom AR, VR, or web
experience that suits your needs. For more information or to learn about
approved providers, see the SOLIDWORKS Corporate Blog.
Only Approved Provider Viewers support the advanced
capabilities of the XR Exported file. These capabilities include
Animations, Motion Studies, Exploded views, Display States,
Configurations, Decals, and Metadata.
The Extended Reality Exporter:
- Improves collaborative internal and external design reviews.
- Sells designs more effectively with immersive experiences.
- Trains your staff about how to immersively assemble and interact with your
products. For example, you can create an Augmented Reality training
walkthrough to teach mechanics how to service an MRI machine when a part
breaks, all from the original SOLIDWORKS CAD file.
To export to the glTF file format:
- With a file open, click .
- In the Save As dialog box, select
Extended Reality (*.GLTF) or
Extended Reality (*.GLB).
- Select Options and specify the settings for exporting
Extended Reality files:
Scene |
Export
Views
|
Exports SOLIDWORKS views.
|
Export
Cameras
|
Exports SOLIDWORKS cameras.
|
Export
Lights
|
Exports lights to a Khronos Light Extension
(.KHR_Light)
file.
|
|
Animations |
Export Motion Studies
|
Exports timeline animations as glTF keyframe
sequences.
|
Export Exploded
Views
|
Exports exploded views as glTF keyframe sequences.
|
|
- Click OK.