redraw
(redraw [ename [mode])
The redraw function redraws a specified drawing entity or refreshes the entire current Viewport.
If the function is applied without arguments, a Redraw (Refresh) is performed on the entire current Viewport.
Arguments
ename specifies the entity name of the entity to redraw.
mode specifies a Redraw mode. If ename contains a valid entity name, the drawing entity is redisplayed in one of the modes specified by the mode argument as follows:
Mode |
Action executed |
1 |
Redraws entitys |
2 |
Entity is set to invisible |
3 |
Entity is highlighteds |
4 |
Removes highlighting of the entity. |
Return Value
The function returns nil.
: (redraw)
: (redraw en)
: (redraw (entlast) 3)
entget, entlast