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InsertMultiFaceDraft Method (IFeatureManager)

Inserts a multiface draft feature.

.NET Syntax

Visual Basic (Declaration) 
Function InsertMultiFaceDraft( _
   ByVal Angle As System.Double, _
   ByVal FlipDir As System.Boolean, _
   ByVal EdgeDraft As System.Boolean, _
   ByVal PropType As System.Integer, _
   ByVal IsStepDraft As System.Boolean, _
   ByVal IsBodyDraft As System.Boolean _
) As Feature
Visual Basic (Usage) 
Dim instance As IFeatureManager
Dim Angle As System.Double
Dim FlipDir As System.Boolean
Dim EdgeDraft As System.Boolean
Dim PropType As System.Integer
Dim IsStepDraft As System.Boolean
Dim IsBodyDraft As System.Boolean
Dim value As Feature
value = instance.InsertMultiFaceDraft(Angle, FlipDir, EdgeDraft, PropType, IsStepDraft, IsBodyDraft)
Feature InsertMultiFaceDraft( 
   System.double Angle,
   System.bool FlipDir,
   System.bool EdgeDraft,
   System.int PropType,
   System.bool IsStepDraft,
   System.bool IsBodyDraft
Feature^ InsertMultiFaceDraft( 
&   System.double Angle,
&   System.bool FlipDir,
&   System.bool EdgeDraft,
&   System.int PropType,
&   System.bool IsStepDraft,
&   System.bool IsBodyDraft


Draft angle in radians
True to flip the direction of the draft (the draft direction is determined by the
selected direction, which could be a planar face, a reference plane, an edge, or
two vertices; if you refer to the last argument in IModelDocExtension::SelectByID2,
then these items have a selection mark of 1; the faces to draft have a selection
mark of 2, and the draft edges have a selection mark of 4), false to not
True if this is an edge draft and the user selects edges to draft, false if this
is a face draft and the user selects faces to draft (SOLIDWORKS automatically selects
the faces next to the edge to be drafted)

Propagation type:

  • 0 = no propagation
  • 1 = propagate to the next tangent faces that share the base neutral plane; valid for edge draft or neutral plane draft
  • 2 = propagate to all faces that are a neighbor of the neutral plane
  • 3 = propagate to all faces that a neighbor of the neutral plane on all inner loops (for example, all faces of a pocket or a boss)
  • 4 = propagate to all faces that are a neighbor of the neutral plane on the outer loop (for example, the sides of a box with the bottom face as the neutral plane)
True if the draft is a step draft, false if not
True if the draft is a body draft, false if not

Return Value

Pointer to the newly created draft feature


Make the selections using IModelDocExtension::SelectByID2 before calling this method.

See Also


SOLIDWORKS 2004 FCS, Revision Number 12.0

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