Select one or more actors.
In the Properties pane, under
Texture, select
Enable.
Texture properties appear, and a default texture appears on the selected actors.
Choose the texture to apply:
-
Double-click
Map path.
The default folder for texture images is defined in
Application Paths. See Application Paths.
-
In the dialog box, select an image and click
Open.
Select a
Projection mode:
Planer (default),
Spherical, or
Cylindrical.
In the
Textures workshop toolbar, click
Set Texture Projection Axis
or
Set Texture Projection Camera
and position the texture on the model.
If necessary, position the texture using
Texture Translation Mode
or
Texture Rotation Mode
.
In the Properties pane, adjust the proportion and scale of the texture using
Ratio height/width and
Scale.
Optionally select
Mosaic (repeat) to reproduce the image repeatedly.
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