Command |
Description |
Menu |
Box |
Creates a three-dimensional solid box |
Solids > Draw |
ChamferEdges |
Bevels the edges of 3D solid objects |
Solids > Solid Editing |
Cone |
Creates a three-dimensional solid cone |
Solids > Draw |
ConvertEdges |
Creates wireframe geometry from the edges of a specified 3D Solid, Surface, Mesh, or Region |
Solids > Solid Editing |
Cylinder |
Creates a three-dimensional solid cylinder |
Solids > Draw |
EditSolid |
Edits bodies, faces and edges of three-dimensional solid objects |
Solids > Solid Editing |
Extrude |
Creates a 3D solid or surface |
Solids > Draw |
FilletEdges |
Rounds the edges of 3D solid objects |
Solids > Solid Editing |
GetMassproperties |
Calculates and displays the mass properties of 3D solids and regions |
Tools > Inquiry |
Interfere |
Checks interferences within a solid model |
Solids > Solid Editing |
Intersect |
Creates regions or 3D solids from the intersection regions or of 3D solids |
Solids > Solid Editing |
Loft |
Creates a three-dimensional solid by lofting between existing cross sections |
Solids > Draw |
MakeFlatSnapshot |
Creates a flat representation of 3D solid objects, projected to the X-Y plane of the drawing (dialog box variant) |
Solids > Solid Editing |
-MakeFlatSnapshot |
Creates a flat representation of 3D solid objects, projected to the X-Y plane of the drawing (command window variant) |
— |
OffsetEdges |
Creates 2D entities from the boundary of a 3D solid or surface |
Solids > Solid Editing |
PlaneSurf |
Creates rectangular planar surfaces |
Solids > Draw |
PolySolid |
Draws 3D solid objects in the shape of a polygonal walls |
Solids > Draw |
PushPull |
Modifies 3D solid objects or bounded areas by extrusion |
Solids > Draw |
Pyramid |
Creates a 3D solid pyramid |
Solids > Draw |
Revolve |
Creates a 3D solid or surface by revolving a 2D object about an axis |
Solids > Draw |
Slice |
Slices 3D solids with a plane or surface |
Solids > Solid Editing |
Sphere |
Creates a three-dimensional solid sphere |
Solids > Draw |
Subtract |
Creates a composite region or a 3D solid by subtraction |
Solids > Solid Editing |
Sweep |
Creates unique solid primitives or surfaces by sweeping existing two-dimensional entities along a path |
Solids > Draw |
Thicken |
Create a 3D solid from a surface by thickening it |
Solids > Solid Editing |
Torus |
Creates a three-dimensional toroid solid |
Solids > Draw |
Union |
Creates a composite region or solid by addition |
Solids > Solid Editing |
Wedge |
Creates a three-dimensional solid with a sloped face tapering along the X axis |
Solids > Draw |