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3D Modeling Commands in Alphabetical Order

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3D Modeling Commands

Command Description Menu
Box Creates a three-dimensional solid box Solids > Draw
ChamferEdges Bevels the edges of 3D solid objects Solids > Solid Editing
Cone Creates a three-dimensional solid cone Solids > Draw
ConvertEdges Creates wireframe geometry from the edges of a specified 3D Solid, Surface, Mesh, or Region Solids > Solid Editing
Cylinder Creates a three-dimensional solid cylinder Solids > Draw
EditSolid Edits bodies, faces and edges of three-dimensional solid objects Solids > Solid Editing
Extrude Creates a 3D solid or surface Solids > Draw
FilletEdges Rounds the edges of 3D solid objects Solids > Solid Editing
GetMassproperties Calculates and displays the mass properties of 3D solids and regions Tools > Inquiry
Interfere Checks interferences within a solid model Solids > Solid Editing
Intersect Creates regions or 3D solids from the intersection regions or of 3D solids Solids > Solid Editing
Loft Creates a three-dimensional solid by lofting between existing cross sections Solids > Draw
MakeFlatSnapshot Creates a flat representation of 3D solid objects, projected to the X-Y plane of the drawing (dialog box variant) Solids > Solid Editing
-MakeFlatSnapshot Creates a flat representation of 3D solid objects, projected to the X-Y plane of the drawing (command window variant)
OffsetEdges Creates 2D entities from the boundary of a 3D solid or surface Solids > Solid Editing
PlaneSurf Creates rectangular planar surfaces Solids > Draw
PolySolid Draws 3D solid objects in the shape of a polygonal walls Solids > Draw
PushPull Modifies 3D solid objects or bounded areas by extrusion Solids > Draw
Pyramid Creates a 3D solid pyramid Solids > Draw
Revolve Creates a 3D solid or surface by revolving a 2D object about an axis Solids > Draw
Slice Slices 3D solids with a plane or surface Solids > Solid Editing
Sphere Creates a three-dimensional solid sphere Solids > Draw
Subtract Creates a composite region or a 3D solid by subtraction Solids > Solid Editing
Sweep Creates unique solid primitives or surfaces by sweeping existing two-dimensional entities along a path Solids > Draw
Thicken Create a 3D solid from a surface by thickening it Solids > Solid Editing
Torus Creates a three-dimensional toroid solid Solids > Draw
Union Creates a composite region or solid by addition Solids > Solid Editing
Wedge Creates a three-dimensional solid with a sloped face tapering along the X axis Solids > Draw

 

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