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Graphics body
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Exports the smoothed mesh data in a lightweight,
boundary geometry representation format. Select this option to
import the Graphics Body document into your
original part or assembly document, so that you can use it as a
blueprint to help you modify the geometry of the original
component. |
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Solid body
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Exports the smoothed mesh data as a solid body
(*sldprt file format). Select this option
for 3D printing operations. This option takes longer computational
time to complete. |
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Surface body
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Exports only the surface geometry of the smoothed mesh
data ( *.STL file format) |
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Create mesh bodies bounded by single
faces |
Exports the optimized shape (solid body or surface body as shown in a
Material Mass plot with smoothed mesh) to a mesh BREP body. Mesh
bodies (also known as mesh boundary representation or mesh BREP
bodies) are made up of mesh facets (triangles). For solid bodies,
the mesh facets form a closed boundary surface (also known as
watertight mesh). For surface bodies, the mesh forms an open surface
BREP.
You can save a mesh body in the current configuration
(saved as imported body in the FeatureManager® design tree), in a new configuration, or in
a new SOLIDWORKS part file (*.sldprt). |
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Group facets into
faces |
Collects the mesh facets into selectable faces. These mesh faces are
defined as a collection of facets and do not have a parametric
representation, so you cannot modify their dimensions. The
mesh BREP body is independent of the mesh representing the
finite element model of the geometry in
Simulation.
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