The Mesh Edit PropertyManager lets you manipulate the mesh geometry as follows:
This functionality is useful for plastic parts that contain surfaces directly related to manufacturing operations. For example, to apply scaling for shrinkage in an injection mold operation.
Manipulation Method
Move/Copy Mesh |
Scale/Offset Mesh |
Meshes to Move/Copy or Scale/Offset
![FM_Mesh.gif](oxd1450473454201.image) |
Select meshes or sub-meshes |
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Copy |
Copies the selected meshes. In Number of copies , set a value.
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Translate
![select_edges.png](tyj1495121676705.image) |
Select one direction to translate |
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, , ![](htg1450447767402.image) |
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Repositions the mesh by the values you set.
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Rotate
![select_edges.png](tyj1495121676705.image) |
Select one axis to rotate |
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, , ![arc_cen_z.png](zea1450447626143.image) |
Coordinate of centroid |
Repositions the mesh centroid to the values you set.
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, , ![](quu1495135163027.image) |
Rotation angle |
Rotates the meshes to the values you set.
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Scale
Scale about |
Select Centroid, Origin, or Coordinate System.
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Uniform Scaling |
When selected, the mesh scales uniformly in all directions by the value you set in Scale coefficient. When cleared, you set independent scale coefficients in the X, Y, and Z directions.
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Offset
Set a value in Distance to offset. Select Reverse the offset direction
if necessary.