From the
Appearances folder, under
Lights, you can represent low-level light emitters including:
- LED (light emitting diodes)
- Neon Tube
- Backlit LCD
- Area Light (light emitted from a region, such as studio light boxes)
If you want area lights to reflect off a floor, you must apply scenes with 2D texture floors:
Factory Floor ![Factory_Floor.gif](kdh1450450722259.image)
and
Misty Blue Slate ![misty_blue_Slate.gif](rjv1450450722835.image)
.
![emissivity_neon-LED.gif](sgf1450450723386.image) |
The brighter lights on the left are Neon; the lights on the right represent LEDs.
|