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SliceEntitiesByView Method (ISketchManager)
[out]
True if successful, false if not

Slices the specified 3D entities using the active view plane that contains the specified point.

.NET Syntax

Visual Basic (Declaration) 
Function SliceEntitiesByView( _
   const dsObjectPtrArray& EntitiesArray As System.Object, _
   dsMathPoint* PointOnActiveViewPlane As MathPoint, _
   bool KeepBothSides As System.Boolean, _
   dsMathPoint* PointOnDesiredSide As MathPoint, _
   dsObjectPtrArray* ObjectsArray As System.Object _
) As System.Boolean
C# 
System.bool SliceEntitiesByView( 
   System.object EntitiesArray,
   MathPoint PointOnActiveViewPlane,
   System.bool KeepBothSides,
   MathPoint PointOnDesiredSide,
   out System.object ObjectsArray
)
JavaScript 
SliceEntitiesByView( 
   EntitiesArray : Array,
   PointOnActiveViewPlane : dsMathPoint,
   KeepBothSides : Boolean,
   PointOnDesiredSide : dsMathPoint
) : {
   ObjectsArray : Array,
    : Boolean
}
COM native C++ 
HRESULT SliceEntitiesByView( 
   VARIANT EntitiesArray,
   IMathPoint* PointOnActiveViewPlane,
   VARIANT_BOOL KeepBothSides,
   IMathPoint* PointOnDesiredSide,
   VARIANT* ObjectsArray,
   VARIANT_BOOL*RetVal 
) 
C++ 
DSRESULT SliceEntitiesByView( 
   const dsObjectPtrArray& EntitiesArray,
   dsMathPoint* PointOnActiveViewPlane,
   bool KeepBothSides,
   dsMathPoint* PointOnDesiredSide,
   dsObjectPtrArray* ObjectsArray,
   bool*RetVal 
) 

Parameters

EntitiesArray
Array of 3D entities
PointOnActiveViewPlane
IMathPoint
KeepBothSides
True to keep both sides, false to discard the undesired part
PointOnDesiredSide
IMathPoint; valid only if KeepBothSides is false
ObjectsArray
Array of ISolid3D sliced objects
[out] or Return Value
True if successful, false if not

Example

Remarks

See the 3D Modeling > Modifying Solids > Slicing 3D Solids topic in the DraftSight (Premium & Enterprise Plus) user-interface help.
 

See Also

Availability

DraftSight 2020 SP0


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