Command Name |
Description |
Uniform |
Maintains the aspect ratio. Specify
X, and
Y and
Z values are set automatically.
|
X
|
Specifies the scaling factor in the X direction. For example, 0.5 reduces the size in half, and 1.25 increases the size by 25 percent.
|
Y |
(Available when
Uniform is cleared.) Specifies the scaling factor in the Y direction.
|
Z |
(Available when
Uniform is cleared.) Specifies the scaling factor in the Z direction. |
Note:
You can also scale using
Geometry properties in the Properties pane. This scaling is performed according to the local coordinate system and can be animated.