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Project

The Project page lets you configure the default preferences when loading a project.

You can set these properties both for the active document and as document defaults.

The following topics are discussed:

Geometry

This section lets you configure geometry-related preferences when loading a project.

Note: Sync does not support Geometry settings because they are stored in project (.smgProj) files.

Command Name Description
Load Loads the assembly-tree structure and geometry for products ( .smgProj and .smgXml files). When this option is cleared, only the tree structure is loaded. To reduce memory usage, clear this option for large models or when working with only a portion of a model.
Visible actors only Loads geometry for visible actors only.
Show only first level assembly tree (Available when Load is cleared.) Loads the root and first-level tree structure only (not sub-products or geometry).

Note: When you double-click an assembly or a part node in fully shattered structures (i.e. when you click the red icon that identifies it), only one level is loaded. To load all levels, right-click and click Product > Load Products or in the ribbon click Home > Visibility > Visibility > Load on Visibility.

When this option is cleared, the entire assembly structure is loaded.
Use level of detail

Specifies the default actor mesh detail to load. For example, a screw can have a lower level of detail (LOD) in a car context than in an engine context. Select one of the following:

  • Based on bounding box - The LOD is based on the size of the geometry as compared to the entire model.
  • Low
  • Medium
  • High






Low Medium High
You can define multiple LODs from Sync during the conversion process to Composer format. When opening an SMG file with LOD in the different Composer products, each actor's geometry is chosen as a function of the size of the actor compared to the full model size. Note that when resaving the file, only the current LOD is saved. Moreover, the refinement specified in Input settings is used for the higher LOD. Sub-levels are automatically defined.
Warning: If an SMG file was converted with several LODs, only the selected LOD is saved. To keep an SMG file with all LODs, change the file name (to keep the original SMG file). This does not apply to project ( .smgProj) files.

Load on visibility In loading-on-demand mode ( Home > Visibility > Visibility > Load on Visibility ), loads actor geometry when a product is not loaded and visibility is activated.

Launch

This section lets you configure launch preferences when loading a project.

Command Name Description
View mode Starts Composer applications in view mode. When you open a model, the first view (as listed in the Views pane) is displayed. To open models in animation mode at the beginning of the animation (time=0), clear this option.
Outlines on demand Calculates outlines when needed instead of when opening a file. Outline calculation takes time. Outlines are needed for some rendering modes and measurements.

Views

This section lets you configure view preferences when loading a project.

Command Name Description
View Name Template Lets you define a template to use for view names when creating views. You can use alphanumeric characters, as well as the following optional variables, in any order:
  • %filename%: inserts the name of the file containing the model, without its extension.
  • %viewnumber%: inserts the number of the view based on the creation order in the current session. For example, 1 is used for the first-created view, 2 for the second-created view, etc.
  • %viewindex%: inserts the index of the view based on the actual number of visible views in the document. For example, 4 is used when creating the first view if there are already three views visible in the document, 5 is used for the next one, etc.
  • %viewindex+n% (where n is an integer): inserts the index of the view based on the actual number of visible views in the document plus the number you define. For example, if you specify%viewindex+10%, 14 is used when creating the first view if there are already three views visible in the document, 15 is used for the next one, etc.
  • %viewindex-n% (where n is an integer): inserts the index of the view based on the actual number of visible views in the document minus the number you define. For example, if you specify%viewindex-2%, 2 is used when creating the first view if there are already three views visible in the document, 3 is used for the next one, etc.

Note: For %viewindex+n% and %viewindex-n%, make sure you don't add spaces between characters.

Note: In the examples provided in the table below, we consider that the file containing the model is called Hammer.smg.

Use this template... To create views as...
%filename%_View_%viewnumber% Hammer_View_1, Hammer_View_2, Hammer_View_3, etc.
%filename% %viewindex% Hammer 1, Hammer 2, Hammer 3, etc.
View %viewindex+10% View Hammer 11, View Hammer 12, View Hammer 13, etc.
%viewnumber%-%filename% 1-Hammer, 2-Hammer, 3-Hammer, etc.
Demo of %filename%, View %viewnumber% Demo of Hammer, View 1, Demo of Hammer, View 2, Demo of Hammer, View 3, etc.
View %viewnumber%

Note: This is the default template.

View 1, View 2, View 3, etc.
View %viewGuid% View 812b33921beb7aa, View 88fdbf810d791318, etc.

Note: If you leave the field empty, views will be automatically named according to the default template.

Tip: Click ? at the right of the File-name template box to display a tooltip listing available keywords.


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