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ExtrudeEntitiesToSurfaceByPath Method (ISketchManager)

Extrudes the specified entities into a surface using the specified path entity, the specified height, and the specified angle of taper.

.NET Syntax

Visual Basic (Declaration) 
Sub ExtrudeEntitiesToSurfaceByPath( _
   const dsObjectPtrArray& EntitiesArray As System.Object, _
   const dsObjectPtrArray& ExtrudePathArray As System.Object, _
   double TaperAngle As System.Double, _
    SweptSurfaceArray As System.Object _
) 
C# 
void ExtrudeEntitiesToSurfaceByPath( 
   System.object EntitiesArray,
   System.object ExtrudePathArray,
   System.double TaperAngle,
   out System.object SweptSurfaceArray
)
JavaScript 
ExtrudeEntitiesToSurfaceByPath( 
   EntitiesArray : Array,
   ExtrudePathArray : Array,
   TaperAngle : Number,
   SweptSurfaceArray : System.Objec
)
COM native C++ 
HRESULT ExtrudeEntitiesToSurfaceByPath( 
   VARIANT EntitiesArray,
   VARIANT ExtrudePathArray,
   DOUBLE TaperAngle,
    SweptSurfaceArray
) 
C++ 
DSRESULT ExtrudeEntitiesToSurfaceByPath( 
   const dsObjectPtrArray& EntitiesArray,
   const dsObjectPtrArray& ExtrudePathArray,
   double TaperAngle,
    SweptSurfaceArray
) 

Parameters

EntitiesArray
Array of entities to extrude
ExtrudePathArray
Array of one path entity
TaperAngle
-1.5708 <= Angle of taper in radians <= 1.5708
SweptSurfaceArray
Array of ISweptSurfaces

Example

Remarks

See the 3D Modeling > Creating Solids > Creating 3D Solids by Sweeping 2D Entities Along a Path topic in the DraftSight (Premium & Enterprise Plus) user-interface help.
 

See Also

Availability

DraftSight 2020 SP0


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