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Select All |
Toggles the selection of all bodies to save. You can
select individual bodies. You can also click
Auto-assign
Names
to name the bodies as Body< n >.SLDPRT and save
them. |
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File
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After you split the bodies, they are listed in the
FeatureManager design tree under
Solid Bodies. Double-click
the body name under
File,
type a name for the new part in the dialog box, then click
Save. The new part name
appears under
File
and in the callout box. The bodies that you do not save are not
split. They remain with the original part. You can also save bodies
from a multibody part using the Save
Bodies PropertyManager. |
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If you clear the check box  for a split part after you save it, that part is no longer saved as a separate entity. It remains with the original part.
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Consume cut bodies
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Removes the body from the part. Consumed bodies are not listed in the FeatureManager design tree under
Solid Bodies.
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Propagate visual properties |
Preserves the appearances that are applied to the bodies that are created when you save the part. |
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Origin location
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Places the origin of the split body at the vertex you select. |
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Copy custom properties to new parts
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Copies the custom properties of solid bodies to new parts you create. |
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Copy cut list properties to new parts
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Copies the cut list properties of structural members to the bodies that are created when you split a weldment part.
File properties
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Transfers the cut list properties to the file properties of the derived part. Only available if Copy custom properties to new parts is cleared.
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Cut list properties
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Transfers the cutlist properties to the cut list properties of the new part.
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