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CreatePlaneByUV Method (IMathUtility)
Plane[out]
IMathPlane

Creates an infinite mathematical plane as defined by the specified origin and the two specified non-collinear vectors.

.NET Syntax

Visual Basic (Declaration) 
Function CreatePlaneByUV( _
   dsMathPoint* Origin As MathPoint, _
   dsMathVector* UAxis As MathVector, _
   dsMathVector* VAxis As MathVector _
) As MathPlane
C# 
MathPlane CreatePlaneByUV( 
   MathPoint Origin,
   MathVector UAxis,
   MathVector VAxis
)
JavaScript 
CreatePlaneByUV( 
   Origin : dsMathPoint,
   UAxis : dsMathVector,
   VAxis : dsMathVector
) : dsMathPlane
COM native C++ 
HRESULT CreatePlaneByUV( 
   IMathPoint* Origin,
   IMathVector* UAxis,
   IMathVector* VAxis,
   IMathPlane** Plane
) 
C++ 
DSRESULT CreatePlaneByUV( 
   dsMathPoint* Origin,
   dsMathVector* UAxis,
   dsMathVector* VAxis,
   dsMathPlane** Plane
) 

Parameters

Origin
IMathPoint
UAxis
IMathVector (see Remarks)
VAxis
IMathVector (see Remarks)
Plane[out] or Return Value
IMathPlane

Remarks

UAxis and VAxis do not need to be unit vectors or perpendicular, but they must not be collinear.
 

See Also

Availability

DraftSight V1R1.4


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