Select | Selects actors when you click in the viewport. This is the default mode.
Notes:
The following modes are always available:-
Camera rotation mode - Right mouse button
-
Camera pan mode - Middle mouse button (press
Ctrl to pan the paper space)
-
Zoom mode - Mouse wheel (press
Ctrl to zoom the paper space)
|
Select Geometry | Lets you select geometry actors. When cleared, you cannot select parts but you can select assemblies when
Assembly Selection Mode is enabled. |
Select Collaboration | Lets you select collaborative actors. |
Rotate | Rotates the camera when you left-click and drag in the viewport. By default, rotation is relative to the vertical axis. Clicking a geometry actor and dragging rotates the camera around the clicked point
. Otherwise, rotation is around the center of the viewport. - To rotate freely, without respect to the orientation of the vertical axis, press
Ctrl while dragging.
- To rotate the view point from which you observe the model, press
Shift while dragging.
- To roll about the clicked point
or center of the viewport, press
Alt and drag.
|
Pan | Moves the model across the scene when you left-click and drag in the viewport. To pan the paper space, press
Ctrl while dragging.
|
Zoom | Zooms the model when you left-click and drag in the viewport.
|
Zoom Window | Creates a zoom region when you left-click and drag in the viewport.
- To zoom in, drag left-to-right.
- To zoom out, drag right-to-left.
|
Zoom Fit All | Fits the entire scene while keeping the same camera direction.
|
Zoom Selection | Zooms to the selected actors while keeping the camera direction.
|
Fly Through
| Moves the model as though you were flying. To move closer to the model, hold down the left mouse button. To move farther away, hold down the right mouse button. To control the speed of the fly-through effect, press the
Up Arrow or
Down Arrow keys. |