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Curves, planes, and planar faces to
define floors and motion paths
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Defines constraints to limit
motion through the system. You can define none, one, or several
constraints. Select 2D or 3D sketches, grid features, reference
planes, planar faces, or model edges. Click Move Up
and Move Down
to arrange the
constraints. |
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Turn avatar to follow paths
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Turns the avatar to face the
direction of travel. Clear the option to keep the avatar facing the
direction that it was turned toward. For example, you can move the
avatar forward and have it record objects on one side of the
path. |
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Treat faces as infinite
planes
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Allows the avatar to move beyond
the edges of any face to which it is constrained. |