Scenes and their lighting schemes are closely connected.
Lighting works differently in the SOLIDWORKS
lights than in the PhotoView 360 lights.
Sources of Scene Lighting
Lighting in SOLIDWORKS scenes comes from
ambient and directional lights. Lighting in PhotoView 360 comes from the Primary PhotoView 360 Lighting
(scene environment). The scene
environment is an HDR (High Dynamic Range) image that surrounds the scene
spherically, creating
realisticlights
and reflections. PhotoView 360 lighting is only visible when you preview or create a
final render of your model. The ambient and directional lights in the SOLIDWORKS
scenes mimic the Primary PhotoView 360
Lighting
.
Scene lighting can come from these sources:
Visible in |
Light Type |
SOLIDWORKS
OpenGL
graphics and RealView |
Ambient, point, spot, and
directional lights and sunlight. |
PhotoView 360 |
Primary PhotoView 360 Lighting,
point, spot, and directional lights, and sunlight. |
When you apply a new scene, ambient and
directional lights automatically update in the SOLIDWORKS lights and the Primary
PhotoView 360 Lighting automatically updates in the PhotoView 360 lights. Each
point, spot, and directional light appears in both SOLIDWORKS Lights
and PhotoView 360 Lights
.
In addition to controls for point, spot, and
directional lights, you can control Primary PhotoView 360 Lighting when you add in
PhotoView. These controls are available in the Edit
Scene PropertyManager, on the PhotoView 360
Lighting tab. Right-click Primary
PhotoView 360 Lighting
and click Edit Primary PhotoView 360 Lighting.
To verify the effects of
PhotoView 360 lighting changes, before editing the primary PhotoView 360 lighting,
right-click
Primary PhotoView 360 Lighting
and click
Integrated Preview
or
Preview Window
.
Editing Lighting
You can add spot, point, and directional
lights and sunlight to both the SOLIDWORKS lights and PhotoView 360 lights. When you
add a light, it is off by default in PhotoView 360 and on in SOLIDWORKS lights. The
best way to light your model in PhotoView is to use the Primary PhotoView 360
Lighting.
Saving a Scene
When you save a scene, all applied point, spot, and directional
lights are saved as part of the scene. When you apply a new scene, all lights are
replaced with the lighting scheme of the new scene. You can override these rules by
selecting the lighting option Keep light when scene
changes, available in the PropertyManagers for directional, point,
and spot lights.
The default scene, 3 Point Faded does
not have lights associated with it. If you select another scene and then select
the default scene, the lights from the previous scene appear for the default
scene.
For example, the default scene has 4 lights in the Lights folder. You select the Ambient Only scene and then select 3
Point Faded. Now, the Lights folder lists only an ambient light.