Transform Manipulator

You can use the transform manipulator to move, scale, and rotate objects in a scene.

Previously, you had two separate tools to move and rotate and another to scale. The transform manipulator includes move, rotate, and scale in one tool.

To use the transform manipulator:

  1. On the toolbar, click Selection Tool > Model .
  2. In the 3D Viewport, select the target model.
  3. On the toolbar, click Object Manipulation Tools > Transform .

    The transform manipulator appears on the selected model.

  4. Use the table below to use the transform manipulator.
    Action Description
    Move the model Select an axis and drag to move the object along that axis. Use the green, red, or blue planes to move the objects in those planes.
    Rotate the model Select a ring around an axis and drag to rotate the object around the axis.
    Scale the model Select a red, green, or blue cube to scale the object along that axis. Use the yellow cube to scale uniformly.
    When you select a handle and drag, the main gray circle and the handle you drag appears. The rest of the transform manipulator is hidden while you drag.
Keyboard shortcuts allow for quick access to functionality without using the transform manipulator.
Keyboard Shortcut Description
g Move selection in the camera plane.
r Rotate selection in camera plane
e Scale selection uniformly
g/r/e followed by x Move, rotate, or scale locked to the X-axis
g/r/e followed by y Move, rotate, or scale locked to the Y-axis
g/r/e followed by z Move, rotate, or scale locked to the Z-axis
g/r/e followed by Shift + x Move, rotate, or scale locked to the YZ plane
g/r/e followed by Shift + y Move, rotate, or scale locked to the XZ plane
g/r/e followed by Shift + z Move, rotate, or scale locked to the XY plane