1 | Toolbar | Provides access to many animation commands. See Toolbar Commands. Additional animation commands are available: |
2 | Marker bar | Displays animation markers, which flag significant points in your animations. Also displays milestones to identify key moments in the timeline. See Creating and Using Animation Markers and Milestones. You can also manage markers and milestones in the Markers pane. See Markers Pane. |
3 | Animation Blocks | Displays the pre-defined animations used in the timeline. See Creating Pre-defined Animations. |
4 | Timeline | Shows some or all of the animation timeline. You can pan and zoom the timeline using timeline commands in the toolbar. See Handle the Timeline.
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5 | Key tracks | Displays animation keys. A track is the set of keys for a given actor property. For example, when an actor's position and material properties are both animated, that actor has a Location track and a Materials track. - Location key
- Properties key
- Viewport key
- Camera key
- Digger key
- Animation block key (see dedicated row below)
Notes:
You can expand and collapse the Properties track. When expanded, it displays three additional tracks: Opacity, Materials and Events. When collapsed, it displays all keys for these three tracks combined. The Materials track records keys for the following properties: Color, Shininess, Emission, Environment Effect, and all Texture properties. The Events track records keys for the following properties: Pulse, Pulse Color, and Link.
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6 | Timebar | Indicates the current animation time. |
7 | Animation block keys | Correspond to the property changes of the various motions of pre-defined animations. Animation block keys are special kinds of keys that you cannot manage individually. |
8 | Multiple-key manipulator | Appears when the time selection contains multiple keys. Lets you reposition the selected keys and rescale the selection according to the timeline. See Manage Keys. |