Rotates the camera. Clicking a geometry actor and dragging rotates the camera around the clicked point
. Otherwise, rotation is around the center of the viewport. You can also rotate the camera by pressing
Shift+arrow keys.
- To rotate freely, without respect to the orientation of the vertical axis, press
Ctrl while dragging.
- To rotate the view point from which you observe the model, press
Shift while dragging.
- To roll about the clicked point
or center of the viewport, press
Alt while dragging. You can also roll the camera by pressing
Alt+arrow keys.
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