Modeling a Typical Piping Route

The typical piping route is made up of pipe parts of different lengths connected by elbows, tees, reducers and terminated by flanges. In the FeatureManager design tree, they are separated into the Route Parts folder for pipes and Components folder for elbows, tees, reducers and flanges.

Piping routes use rigid pipes based on line geometry. In addition to the pipes, there are many different types of components that can be used with pipes to build the route.

A pipe assembly consists of one or more pipe fittings such as flanges, tees, and reducers, a 3D sketch and pipe parts. The 3D sketch contains lines, points, and arcs (fillets). When you create a pipe assembly, the Routing application adds it to the current assembly.

The simplest way to start a pipe route is to drag a flange over the object to which the pipe is to be connected. For when the flange is dropped, the Routing application starts to create the pipe:

  • Where there is a line in the sketch, a pipe is created.
  • Where there is an arc, an elbow or bend is created.
  • Where there is a point, there is a fitting such as a flange or tee.