The Make Multibody Part
tool converts an entire assembly into a
separate, single multibody part that is linked to the parent assembly.
The
multibody part reflects all the assembly features that you create in the parent assembly.
Features that you create on the multibody part will not be reflected in the parent assembly.
You can perform post-assembly operations on the multibody part, such as material removal,
and these appear in downstream platform applications.
To
create a multibody part, in an assembly, click .
Assembly
features in the main assembly or any subassembly are transferred to the multibody part.
If the assembly has multiple configurations, you can choose the configuration to use in
the multibody part.
The
Make Multibody Part
feature appears in the FeatureManager
design tree. Solid bodies are transferred by default. You can decide which other
assembly entities to transfer such as surface bodies, reference geometry, and materials.
The tool groups the entities into folders that show the number of instances.
All bodies in the multibody part
inherit their names from the assembly. They also match the position of the parts
relative to the origin in the parent assembly. You can choose the configuration to
create the multibody part.