Adding a Camera

  1. In the DisplayManager, under Scene, Lights, and Cameras, right-click Camera , and click Add Camera .

    A Two-View - Vertical viewport opens, with the camera in the left viewport. The right viewport displays the camera view in the orientation of the active view.

  2. In the PropertyManager, specify options for camera type, position, and rotation.

    You can drag the camera, the target, and the field of view in the graphics area.

  3. In the PropertyManager, click .
    The viewport closes and the model view returns to its original orientation.