Gear mates force two components to rotate relative to one another
about selected axes. Valid selections for the axis of rotation for gear mates include
cylindrical and conical faces, axes, and linear edges.

Also:
- You can mate any two components that you want to rotate
relative to one another. You do not have to mate two gears.
- Similar to other mate types, gear mates do not prevent
interference or collisions between components. To prevent interference, use
Collision Detection or Interference Detection.
To add a gear mate:
-
Click Mate
(Assembly toolbar) or
.
-
In the PropertyManager,
on the
Mechanical
tab, click Gear
.
-
Under Mate Selections,
select the rotation axes on the two gears for Entities to Mate
.
-
Under Mate
Type:
Option |
Description |
Ratio |
The software assigns gear ratios based on the
relative sizes of the cylindrical faces or circular edges you select.
The values are parametric. You can override the values. To revert to the default value, delete
the override value. The background color of the box is white for the
default value, and yellow for the override value.
|
Reverse |
Select Reverse to change the direction of rotation of the
gears relative to one another. |
-
Click
.