The
Clearcoat feature includes a distinct
Normal parameter known as
Clearcoat Normal, which functions
identically to the Normal parameter in the
Base group. There are two standard
formats of Normal textures, DirectX and
OpenGL. Both have the same capability only their green channel
is flipped. SOLIDWORKS Visualize and SOLIDWORKS both follow the
DirectX normal textures convention. If you use OpenGL textures
instead, shadows incorrectly display rotated at 90 degrees.
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