Using the Camera

You can move the camera relative to the look-at point. You can also change the look-at point.

The look-at point is the point in 3D space that the camera focuses on, rotates around, and zooms toward.

In the Viewport, use the mouse as follows:
Option Description
Rotate Middle-click and drag to orbit the camera around the focal point.
Pan Ctrl + middle-click and drag to move the camera and focal point together.
Zoom Spin the mouse wheel to zoom the camera in and out relative to the focal point.
Twist Alt + middle-click and drag to twist or roll the camera.
Look-at Alt + Ctrl + right-click a new look-at point.