Revolves the specified entities into a surface using the specified axis and angle of revolution.
.NET Syntax
Visual Basic (Declaration) | |
---|
Function RevolveEntitiesToSurfaceByAxis( _
VARIANT EntitiesArray As System.Object, _
DOUBLE StartX As System.Double, _
DOUBLE StartY As System.Double, _
DOUBLE StartZ As System.Double, _
DOUBLE EndX As System.Double, _
DOUBLE EndY As System.Double, _
DOUBLE EndZ As System.Double, _
DOUBLE RevolutionAngle As System.Double _
) As System.Object |
COM native C++ | |
---|
HRESULT RevolveEntitiesToSurfaceByAxis(
VARIANT EntitiesArray,
,
double StartX,
,
double StartY,
,
double StartZ,
,
double EndX,
,
double EndY,
,
double EndZ,
,
double RevolutionAngle
,
VARIANT* RevolveSurfaceArray
) |
C++ | |
---|
DSRESULT RevolveEntitiesToSurfaceByAxis(
VARIANT EntitiesArray,
,
DOUBLE StartX,
,
DOUBLE StartY,
,
DOUBLE StartZ,
,
DOUBLE EndX,
,
DOUBLE EndY,
,
DOUBLE EndZ,
,
DOUBLE RevolutionAngle
,
VARIANT* RevolveSurfaceArray
) |
Parameters
- EntitiesArray
- Array of entities
- StartX
- X-coordinate of axis start point
- StartY
- Y-coordinate of axis start point
- StartZ
- Z-coordinate of axis start point
- EndX
- X-coordinate of axis end point
- EndY
- Y-coordinate of axis end point
- EndZ
- Z-coordinate of axis end point
- RevolutionAngle
- Angle of revolution in radians; default is 6.283 (360 degrees)
Parameters
- RevolveSurfaceArray[out] or Return Value
- Array of IRevolvedSurfaces
Example
Remarks
See Also
Availability
DraftSight 2020 SP0