There are two view types:
- Normal views capture all non-neutral viewport properties: positions and properties of all actors, actor visibility, camera position and zoom scale, Digger position, and so on.
- Custom views, also known as intelligent views, capture only the actors and properties you specify. When you apply a custom view to a normal view, only the captured properties are applied. For example, you can apply a custom view that captures only camera position to one or more normal views.
Each view has a preview thumbnail image. Thumbnails for custom views have diagonal lines and shading.
The active view is the one that is currently displayed in the viewport, and on which you are performing modifications (such as moving or adding actors, changing actors' properties, etc.). It is surrounded by a thick border in the Views pane. This enables you to differentiate between the active view and other views which may be selected (these are surrounded by a thin border and highlighted).
Note:
When the mouse focus is in the Views panel, the color surrounding the active view and selected view(s) is a light blue. When the Views panel loses the focus, the color surrounding the active view and selected view(s) turns to a light gray.
To display a view in the viewport, double-click the view or drag it into the viewport.
The following commands are available when you right-click in the Views pane.
Command Name | Description |
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Update View | Updates all captured items in the selected views using the current scene. |
Redraw All Views | Refreshes all view thumbnail images. |