Creating Animations Contents Creating Basic Animations You can create an animation by dragging the time bar along the timeline to a point in time, and then moving a component to a target location. The MotionManager moves the component from its initial position to the position that you designate at a specified time. Camera-Based Techniques Animation Techniques Animating Visual Properties You can change visual properties at any point during the animation. Animating the Camera View Orientation You can impose a motion on the assembly through the animation by changing the view orientation of the camera over time. The camera view orientation defines how a model is viewed during animation. Changing the Interpolation Modes in Animations You can use interpolation modes in an animation to control the acceleration or deceleration of changes between key points. Animation Wizard Saving Animations Parent topicAnimation Scheduling Animations