From the
Appearances folder, under
Lights, you can represent low-level light emitters including:
- LED (light emitting diodes)
- Neon Tube
- Backlit LCD
- Area Light (light emitted from a region, such as studio light boxes)
If you want area lights to reflect off a floor, you must apply scenes with 2D texture floors:
Factory Floor and
Misty Blue Slate .
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The brighter lights on the left are Neon; the lights on the right represent LEDs.
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