Body to
texturize |
Lists the selected solid or
surface body. You can texturize one body at a time. |
Dynamic
Help |
Displays tooltips for each
property. |
Texture
Settings |
Lists these items:
- Available textures
- = white up, black down
- = black up, white down
- Refinement value
- Distance value
|
Convert this texture
to 3D |
Selects the texture to convert.
The model can have multiple textural appearances but you can modify
only one at time with the 3D
Texture tool. |
White up Black
down |
Specifies the color in the
appearance to use as the top of the texture height. For example, if
you clear this option, black is up. Black colors in the appearance
represent the top of the texture height. White colors remain on the
body surface with no displacement. |
Texture
Refinement |
Adds facets to better match the
contours within the grayscale image. Higher values add more facets
to the model. Highly detailed grayscale images typically require
more-refined meshes. |
Texture Offset
Distance |
Specifies the maximum offset of
the texture from the body. Increased offset distance increases the
texture offset from the body. |
Maximum Element
Size |
Specifies the maximum size of the
largest mesh facet in the mesh. Lower values create smaller mesh
units and smoother models. |