Once you apply appearances to a model, you can further customize your output by selecting functions from these tabs in the Appearances PropertyManager:
Illumination
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The illumination properties of appearances combine the colors of a point on a model with the light arriving from light sources that surround the model.
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Surface Finish
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The surface finish properties of an appearance determine the roughness of the surface.
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Mapping
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Textures are appearance properties. When you apply textures to geometry in SOLIDWORKS models, you need to change the appearance definition. SOLIDWORKS provides several texture mapping techniques.
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Only textural appearances have editable texture properties.
To apply illumination, surface finish, and texture mapping properties: