Modifying Entities
You can modify entities in many ways.
Use these basic editing methods:
You can also use these specific methods to modify entities:
- Copying, mirroring, moving, rotating, and scaling entities
- Copy, move, rotate, and scale in one operation
- Arranging entities in a circular pattern, in a linear pattern, or along a path
- Arranging entities in a linear or circular pattern
- Offsetting entities
- Stretching and lengthening entities
- Extending and trimming, chamfering, and filleting entities
- Splitting and welding entities
- Discarding duplicate entities
In addition to these editing methods, you can use commands to modify specific entities:
For 3D modifying commands, see 3D Operations.