You can
reference all parts of coordinate systems, such as planes, axes, and origin, in downstream
features. For example, you can sketch on the XY plane
of a coordinate system or use the Z axis of a
coordinate system as the axis for a revolve feature.
In a part or assembly, click

and create the coordinate system.
Hover over a plane, axis, or the origin to highlight each entity. This functionality is
useful for actions such as sketching, mating, and
more. The table below
gives additional examples of items that you can use to reference coordinate systems.
Item |
Description |
3D sketches |
Create sketch relations between 3D
sketch entities and coordinate system axes, planes, and
origin. |
2D sketch dimensions |
Create 2D sketch dimensions that
reference coordinate system axes, planes, and origin. |
- Mirror
features
and bodies
- Mirror
Components

|
Select a
coordinate system plane as the mirror plane. |
Reference Plane
 |
Select a coordinate system axis to
create a new plane perpendicular to that axis. Use a vertex or point
from the model to position the plane. |
Select
Other
 |
Select coordinate system axes,
planes, and origin.

|
To see this functionality, show
coordinate systems. Click .
To select an entire coordinate system instead of the origin or
individual planes or axes, in the graphics area, Alt
+ select the coordinate system.