g |
Move selection in the camera
plane |
r |
Rotate selection in camera plane |
e |
Scale selection uniformly |
g/r/e followed
by x |
Move, rotate, or scale locked to the
X-axis |
g/r/e followed
by y |
Move, rotate, or scale locked to the
Y-axis |
g/r/e followed
by z |
Move, rotate, or scale locked to the
Z-axis |
g/r/e/
followed by Shift + x |
Move, rotate, or scale locked to the YZ
plane |
g/r/e/
followed by Shift + y |
Move, rotate, or scale locked to the XZ
plane |
g/r/e/
followed by Shift + z |
Move, rotate, or scale locked to the XY
plane |