Turns auto keyframing on and off. By adding keyframes to an animation, you can add values like the position of a model or the color of an appearance at a specific point in the timeline.
With auto keyframing selected, the keyframes are automatically generated at the current time (indicated by a yellow pointer on the timeline.)
When auto keyframing is cleared, you must manually add the keyframes. Right-click a selection in the Viewport and click Add Keyframe.
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