Models Tab

The Models tab of the Palette has options for selecting and transforming models and their parts.



Model Tree

The model tree is near the top of the Models tab in the Palette. It contains the names of the models in the scene and the parts within each model.

  • In the list near the top of the Models tab, select the model set containing the models you want in the scene.
    Next to the model name, click to access the controls to duplicate , add , or rename the model.
    • A model set is a collection of one or more 3D objects.
    • Different model sets are separate, except when several sets contain the same model.
    • A given model set can be part of a custom configuration, but not part of the base configuration.
  • To select a model and display its parameters in the Models tab, do one of the following:
    • In the model tree of the Models tab, select the model.
    • Click Selection Tool > Model , and select the model in the scene.
      When you click the Models tab, the Selection Tool automatically changes to Model mode.

    When you select a model, it is outlined in yellow.

  • To select a part and display its parameters in the Models tab, do one of the following:
    • In the model tree of the Models tab, select the part.
    • Click Selection Tool > Part , and select the part in the scene.

    When you select a part, it is outlined in blue.

  • When you select a group, it is outlined in purple.

Object Parameters

Select a model, its root, or one or more of its parts to display and modify their parameters. A root node is a group of parts that you can move separately from the rest of a model – with the movement relative to a pivot point.

Parts have some parameters that entire models do not, and vice versa. Some parameters apply to parts and models.

The root node in a model has the same parameters as other groups.

The parameters are divided among the General, Transform, Texture Mapping, Advanced, and Physics subtabs.