Parts and Features Contents Defeature Silhouette Method for Parts For single body and multibody parts, you can use the Silhouette defeature method to create a highly simplified part and make it associative to the parent part. Patterning Reference Geometry You can create linear or circular patterns of planes and axes. Converting Mesh BREP to Standard BREP You can use the Convert Mesh to Standard command to convert mesh BREP faces with recognized geometry to standard BREP faces. Segment Mesh Enhancements The Segment Mesh command recognizes additional face types and has an improved user interface. Move/Copy Body Features The Move/Copy Body feature offers enhanced support for equations and configurations. Variable Size Fillets For variable size fillets, you can create continuously blended fillets with the Continuous edge blend option. Curve Through XYZ Points Enhancements The Insert > Curve > Curve Through XYZ Points functionality uses a PropertyManager in which you can select a different coordinate system. The points of the curve transform into the space of the coordinate system.