You can analyze thin solid parts with a shell instead of a solid mesh, without compromising the accuracy of the simulation results. To create surface geometry from a solid part you can offset faces, create mid-surfaces, or convert directly to sheet metal. The software generates shell mesh for surface bodies and sheet metal parts automatically.
In this tutorial, you convert the solid features of a shovel to surface geometry by inserting surfaces at the middle sections of two bodies.

This lesson demonstrates the following:
- Creating mid-surfaces of solid bodies by offsetting faces
- Applying surfacing features to ensure continuity of surface geometry
- Deleting Bodies
- Splitting faces to create compatible mesh at touching faces
- Meshing surfaces