Bending the Part with the Flex Feature

The flex feature deforms a model. You can use the flex feature to bend, twist, taper, or stretch a model. Here you use the flex feature to bend the hammer head.

  1. Click Flex on the Features tab or click Insert > Features > Flex.
  2. In the PropertyManager, under Flex Input, select:
    1. The part in the graphics area for Bodies for Flex .
    2. Bending.
  3. Under Trim Plane 2, click in Select a reference entity for Trim Plane 2 .
  4. In the graphics area, select the vertex as shown.

    Trim Plane 2 aligns to the selected vertex.

  5. Right-click the triad's center sphere as shown, and select Align to.

    If you do not see this option, click in Bodies for Flex and try again.
  6. Expand the flyout FeatureManager design tree and select the Right Plane to align the trim plane axis (Z axis on the triad) parallel to the Right Plane.