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Modifying Solids Using EntityGrips

You use EntityGrips to drag defining points of solids to new positions (stretching), or to move, rotate, and scale solids.

You can modify solids with EntityGrips when no command is active. You select solids before you specify editing options.

The location of EntityGrips depends on the solid. For the EGrip nodes on particular solids, see Applying EntityGrip Nodes.

To stretch with base point and copy solids with EntityGrips:

  1. In the graphics area, select a solid.

    The solid changes to dotted outlines, and the selectable handles appear on the entities (blue by default, called "cold grips").

  2. Click an EGrip.

    The EGrip changes color (red by default, called "hot grips"), and the EGrip options appear in the command window.

  3. Stretch the solid by moving the activated EGrip to another location and click on the drawing.

    For EGrip edit mode, you can set:

    • Stretch point. Specifies a new point location for the highlighted EGrip.
    • Base point. Specifies a base point other than the highlighted base EGrip.
    • Copy. Leaves the specified solid at its current location as you modify a copy.
    • Undo. Cancels the previous EGrip editing action as long one or more EGrips are highlighted.
    • Exit. Terminates EGrip editing. Highlighted modification EGrips disappear, but selection EGrips are still displayed.

  Note: To clear EGrips from the specified solid or set of solids, press Esc.

To stretch, move, rotate and scale solids with EntityGrips:

  1. In the graphics area, select solids to modify.
  2. Click an EGrip.
  3. Press the Spacebar repeatedly to cycle through the following commands:
    • **STRETCH**. Stretches the solid from the selected EGrip location to the destination point you specify.

      Unlike other commands, stretching modifies only one solid.

    • **MOVE**. Moves the solids from the EGrip location to the destination point you specify.
    • **ROTATE**. Rotates the solids about the EGrip as an axis with the rotation angle you specify.
    • **SCALE**. Scales the solids with the selected EGrip as a base point with the scale factor you specify.
  4. Specify the modification point, rotation angle, or scale factor according to the command you selected.

    You can also use the options Base point, Copy, Undo, and Exit (see above), before you complete the command.

To stretch multiple solids using EntityGrips:

  1. In the graphics area, select solids to modify.

    The selectable handles appear on the solids as "cold grips."

  2. Shift + click several EGrips to highlight them.

    The specified EGrips change color and appear as "hot grips."

  3. Release Shift.
  4. Specify one EGrip as the base grip.
  5. Move the base grip to another location and click on the drawing.

  Note: EntityGrips are not accessible on drawing entities on locked Layers.



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