Hole Wizard Type PropertyManager
The Hole Wizard PropertyManager
appears when you create
a new Hole Wizard hole. Two tabs appear:
You can switch between these tabs. For example, select the Positions
tab and locate the holes, then select the Type
tab and define the hole type, then select the Positions
tab again to add more holes.
To add different hole types, add them as
separate Hole Wizard features.
The available PropertyManager options depend on the hole type selected
in Hole Specification.
Favorite
Manage a list of styles for Hole Wizard holes that you can reuse in
models.
Apply Defaults/No
Favorite . Resets to No
Favorite Selected and the default settings.
Add or Update
a Favorite . Adds the selected Hole Wizard hole to
the Favorites list.
To add a style, click , type
a name, then click OK.
To update a style, edit the properties on
the Type,
select the hole in Favorites,
then click and enter a new or existing name.
Delete Favorite
. Deletes the selected style.
Save Favorite
. Saves the selected style. Click this option, then
browse to a folder. You can edit the file name.
Load Favorite
. Loads the style. Click this option, browse to a
folder, then select a style.
Hole Type and Hole Specifications
The Hole Specification options
vary depending on the Hole Type.
Use the PropertyManager images and descriptive text to set the options.
Counterbore |
Countersink |
Hole |
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Straight Tap |
Tapered Tap |
Legacy Hole |
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Holes created prior to the SolidWorks 2000 release |
Standard.
Select for example ANSI Metric
or JIS.
Type.
Select for example Hex Screw or
Pan Slot Head
Size.
Select a size for the fastener.
Fit (Counterbore and Countersink
only). Select a fit for the fastener: Close,
Normal, or Loose.
Show Custom Sizing.
Sizing options vary depending on the hole type. Use the PropertyManager
images and descriptive text to set the options such as diameter, depth,
and angle at bottom.
You can override the value
in the boxes. To revert to the default values, click Restore
Default Values. The background color of the boxes is white for
the default value, and yellow for the override value.
Section Dimensions
End Condition
The End Condition options vary
depending on the hole type. Use the PropertyManager images and descriptive
text to set the options.
You can override the value
in the boxes. To revert to the default values, click Restore
Default Values. The background color of the boxes is white for
the default value, and yellow for the override value.
Vertex
(Up to Vertex
only). Select a vertex.
Face/Surface/Plane
(Up to Surface
and Offset from Surface only).
Select a face, surface, or plane.
Offset Distance
(Offset from Surface
only). Set the offset distance from the selected face, surface, or plane.
Options
The Options vary depending on
the hole type. Use the PropertyManager images and descriptive text to
set the options such as:
head clearance. For Counterbore,
setting a Head clearance value
other than 0.00 adds that value
above the fastener head using the document units.
under head, near, and far side diameter and angle
cosmetic
thread and thread class. Select a thread option:
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Tap drill diameter |
Cosmetic thread |
Remove thread |
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Cuts the hole at the tap drill diameter. |
Cuts the hole at the tap drill diameter with a cosmetic
thread.
With thread callout. Adds an
annotation for drawings only. |
Cuts the hole at the thread diameter. |
Feature
Scope
Apply Hole Wizard holes to one
or more multibody parts by using Feature
Scope to choose which bodies should include the holes.
You must create the model to which you want to add the features
for multibody parts prior to adding those features.
All
bodies. Applies the feature to all bodies every time the feature
regenerates. If you add new bodies to the model that are intersected by
the feature, these new bodies are also regenerated to include the feature.
Selected
bodies. Applies the feature to the bodies you select. If you add
new bodies to the model that are intersected by the feature, you need
to use Edit Feature to edit the
extrude feature, select those bodies, and to add them to the list of selected
bodies. If you do not add the new bodies to the list of selected bodies,
they remain intact.
Auto-select.
(Available if you click Selected bodies).
When you first create a model with multibody parts, the feature automatically
processes all the relevant intersecting parts. Auto-select
is faster than All bodies because
it processes only the bodies on the initial list and does not regenerate
the entire model. If you click Selected
bodies and clear Auto-select,
you must select the bodies in the graphics area you want to include.
Solid
Bodies to Affect (Available if you clear Auto-select). Select the bodies to affect
in the graphics area.